When I initially started the design of Hypnagonia I don’t hide that I copied liberally from the design of Slay the Spire. However as is obvious, I did apply t...
As I quickly mentioned before , I have started integrating KoboldAI into Hypnagonia and I am using it for dynamically generating introductions to the various en...
I’ve pushed the new update which now uses dynamically AI-generated stories for the first act torments. This is a highly experimental mode and it will take tim...
As I finished my one-month subscription for Midjourney which I used to complete ~300 pieces of illustrations , I turned my attention to the next goal which has...
The 8th Archetype and the 2nd Injustice Archetype has just been added to Hypnagonia: Exploited. This card pool will provide a completely different game style th...
In the past few weeks I’ve been working non-stop to complete my card illustrations for Hypnagonia, as I find having cards look immediately identifiable and un...
2 weeks ago, my plan for the next update was to finally design and release the second injustice archetype, but then randomly, I was introduced to midjourney , a...
2 weeks ago, I finished redesigning the pathos/currency mechanics . I’ve playtested the game in the meantime and I got to admit: I didn’t like it. While it...